Seriously. Here you have a game like Fallout 3 where you get either be a blithering saint or Right Bastard, and what do most people go for?
Dude! You have to be relatively civil or pretend to be nice all day long. Why the hell would you choose the good option? The Husband said it was because you got free stuff. Yeah, well, when you're bad as bad can be, the slavers think you're awesome and give you all sorts of cool items. And, no, despite what some idiots have said, you do not lose your apartment at Tenpenny Tower if you help the ghouls take over. You just have to wait until they finish "cleaning up". (If you kill Tenpenny you get his sniper rifle which is ungodly cool until you get an upgrade later.)
You might ask why as a Right Bastard would you help the ghouls? Because while the game may not follow my ultimate designs, I figure that once I'm the evil overlord of the Fallout world, the ghouls will make great minions. Besides, Roy gives you a ghoul mask which makes the feral ghouls think you're a friend and attack anyone who attacks you. Minions, dammit!
And, evil is just damn fun. I have raise whole levels just robbing people blind. Okay, this is a problem with the game.
Dear Bethesda,If you're going to give experience points every time a character twitches, putting the level cap at 20 is about as useful as a parka in the Sahara. Your game is too damn big for a level 20 cap. Whoever thought that one up should go back to his Etch-A-Sketch.
Thanks,
Kamikaze Kumquat
At the same time, there is something infinitely satisfying with taking everything of worth from a town and then blowing it to hell.
There is also something to be said for befriending someone like Tenpenny who thinks you're going to be his BFF and then whacking him when he leasts expects it and taking everythings he has.
The way I see it Fallout 3 lets you live out your evil overlord fantasies. Granted, it's only within the limits of the game, but every decision I make is based on "If I ended up ruling the post-apocalyptic world" and damn if that doesn't make it even more fun than it already is.
I keep saying I need to go back and play the good side.
Funnily enough, I thought playing bad would be hard, but it awoke something in me. The need to just be a cloud of pure mean after spending the entire day being good in real life. It wasn't as hard as I thought it would be.
Playing good? Now there's the challenge.
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I was seriously disappointed in the miniscule XP I got for being a Contract Killer. Surely someone's ear is worth a helluva lot more than that.

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